Combining GLSL ignorance and a low poly soy sauce fish to create an audio reactive ecosystem of static lifeforms.

target: create realtime 3D visualization of audio by building an eco system of forces

process: GLSL programming, audio analysis and visual composition done in touchdesigner

fishes_draw5

frozen movement of swarm shader

fishes_draw4

frozen movement of swarm shader

fishes_draw3

frozen movement of swarm shader

fishes_draw1

frozen movement of swarm shader

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